A little deviation from normal. I wanted to try out 3d printing and did some quick pose to this guy. This would be my first 3d print. Fingers crossed to the results.
A little deviation from normal. I wanted to try out 3d printing and did some quick pose to this guy. This would be my first 3d print. Fingers crossed to the results.
After a long time, I get to do some personal work :) Here is a likeness sculpt of Christopher Reeve as Superman. Quite happy so far, doing a quick Look dev in Unreal simultaneously :)
Learning anatomy never ends and that's what makes the journey so interesting. Whether I work on creatures or stylized characters vs realistic characters, I always find anatomy a crucial aspect that makes the characters believable. There are tonnes of resources available to help in one's journey to learn Anatomy and I wanted to share a book that does this excellent
https://anatomy4sculptors.com/
A4S is the only Book that’s on my desk every single day. I really enjoy how visual the book is and not necessarily cluttered with text. This is exactly what the artists prefer in my opinion and doesn’t make learning anatomy a scientific journey at the very beginning
The topological renders plus the simplified planes of the anatomy make learning more effective and help understand complex structures more easily. Additionally, their scan data and 3d models on the website - https://ecorche.anatomy4sculptors.com/head-and-neck/male-head-block-out help us to visualize the aspects even better. Overall I would highly recommend artists interested in learning anatomy get their hands on their books as it makes learning anatomy a breeze irrespective of whether the artist is a beginner or a professional.
Second update on Peter Fishmouther by the awesome Labros Panousis. Blocking in the other elements and also tweaked the proportions a little. I will be moving on to the detailing stage soon :D
The first project for this year !! :) I started sculpting Peter Fishmouther by the awesome Labros Panousis This is just a personal work intended to do study some stylized creature/animal/fish :D
concept by Labros Panousis
Here is the first texture pass on the project. Will be moving on to the hair next and finally refining the textures overall. Decided to work with Spec Gloss pipeline for this :)
Concept by JIANFENG XING https://www.artstation.com/artwork/w6e1EV
So here is another update on the project. A little more polish/ work and I will be there with the final sculpt :)
Concept by JIANFENG XING https://www.artstation.com/artwork/w6e1EV
Hi everyone,
Working on personal work has been difficult this year. Here is a personal project I started a month back and have been working over the weekends on and off.
Concept by JIANFENG XING https://www.artstation.com/artwork/w6e1EV
Here is the sculpt WIP. Still exploring the design and shapes :)