Reeve in Progress - 4

General / 14 March 2024

A little deviation from normal. I wanted to try out 3d printing and did some quick pose to this guy. This would be my first 3d print. Fingers crossed to the results.


Reeve in Progress 2

General / 18 October 2023

Some updates to the Likeness and render from Unreal Engine 


Anatomy for Sculptors - Review

General / 23 August 2022

Learning anatomy never ends and that's what makes the journey so interesting. Whether I work on creatures or stylized characters vs realistic characters, I always find anatomy a crucial aspect that makes the characters believable. There are tonnes of resources available to help in one's journey to learn Anatomy and I wanted to share a book that does this excellent

A4S is the only Book that’s on my desk every single day. I really enjoy how visual the book is and not necessarily cluttered with text. This is exactly what the artists prefer in my opinion and doesn’t make learning anatomy a scientific journey at the very beginning 

The topological renders plus the simplified planes of the anatomy make learning more effective and help understand complex structures more easily. Additionally, their scan data and 3d models on the website - help us to visualize the aspects even better. Overall I would highly recommend artists interested in learning anatomy get their hands on their books as it makes learning anatomy a breeze irrespective of whether the artist is a beginner or a professional.


Traditional work

General / 31 May 2020

Did couple of charcoal works over two days and Here they are


Sister of Mercy Sneak Peak

General / 08 April 2020

Alright, I managed to find time to work on this in-between freelance gigs. Sneak peek from Marmoset toolbag ;)


Sister of Mercy - Hi poly

General / 24 March 2020

pretty much done with the sculpt, will get on with retopo next :)

Concept by Alexey Kruglov 



General / 09 January 2020

This is my old work ( almost 3 years ago, Gosh ;) ) that was left unfinished as I thought I had lost the source files. This was based on the concept from  Serge Birault's Post Apo Girl. Was glad to find the files during Christmas and couldn't want to take the model to Substance. 

Here are some renders from Toolbag. Also, I did some tweaks to the face. 



General / 13 October 2019

Always wanted to do a version of Ryu and here is a start :D

based on the awesome artwork of sichong zhang -